Post Jam Version 1.0.6
Peculiar Farming - Post Jam Version » Devlog
What Dan did:
- Mostly BTS changes including the way plantable things work making it much easier to add more plantable things in the future.
- We've also changed the first quest so you only need to exit the quest menu and made it possible to exit the inventory with the escape key.
What Archie did:
- Seriously re-vamped the planting system.
- Made everything sprite and drawring based, so less code is needed.
- Made the whole thing work, whilst only introducing a few bugs.
- Nudged tools up to look better
Get Peculiar Farming - Post Jam Version
Peculiar Farming - Post Jam Version
An entry to Ludum Dare 46, updated for fun
Status | In development |
Authors | Arcus, daniel michaeloudis |
Genre | Simulation, Role Playing |
Tags | 2D, brid, Farming, farming-simulation, Ludum Dare 46, odd, Pixel Art, why-have-we-done-this |
Languages | English |
More posts
- Post Jam Version 1.0.AAug 12, 2020
- Post Jam Version 1.0.9aAug 03, 2020
- Post Jam Version 1.0.9Jul 31, 2020
- Post Jam Version 1.0.8Jul 25, 2020
- Post Jam Version 1.0.7Jul 23, 2020
- Post Jam Version 1.0.6aJul 22, 2020
- Post Jam Version 1.0.5Jul 20, 2020
- Post Jam Version 1.0.4Jul 19, 2020
- Post Jam Version 1.0.3Jul 17, 2020
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