This is a submision for the 45th Ludum Dare, 'Start with nothing'.

Creating an object increces your health by the amount spent.


  • WASD / Arrow keys to move
  • Move the cursor to the zombies to hurt them
  • Press space to create a base (2 sticks)
  • Click on a base to upgrade it (5 sticks)

Due to  wierd export error, the gun would not load, so we improvised with an odd draging system.

Watch the development and gameplay here:

Release date Oct 07, 2019
Made withGameMaker: Studio
TagsLudum Dare 45, Zombies
Average sessionA few minutes
InputsKeyboard, Mouse
LinksLudum Dare


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So I chill out in my base while giving some feedback to you:
The zombie-hurting mechanic did not seem to work to me, when I moved the cursor on the zombies, nothing happened (or maybe something happened internally but no visual feedback was given?)
SFX/Animations might help to resolve this problem (and adding some of them would be a good idea in general)
I really liked your music btw ^^
Did you make it yourself?

Yes; I made the intro and sound effects, but my freind make the main game music and the finale.

The hurting aspect of the game was bodged together, as one of the objects world not export correctly, and the player would now have to collect those odd gradient things around the map, and drag the cursor over an enemie.


hi Arcus!!!

Nice game

better than the old minecraft


(Yeah, I spent about an hour on that project, but lost the file.)